Based in Madrid, Spain
24 May, 2018
Red Matter is a story-driven VR puzzle adventure game set during a dystopian Sci-Fi Cold War. Take on the role of Agent Epsilon, an astronaut of the Atlantic Union dispatched to an abandoned Volgravian base on Rhea, one of Saturn’s moons. Your mission: to investigate a shady top secret research project.
Solve puzzles in a beautiful, high-detail brutalist environment which only becomes more and more surreal as the story progresses. Use an array of hi-tech tools to decipher hidden messages and mechanisms and uncover ever deeper and darker secrets of the facility. But beware of what you may find... Once you discover the truth, will you be able to stomach it?
For this game we wanted to create a distinct, out-of-the-ordinary sci-fi world. We found inspiration in Soviet space race visual propaganda, because of how bold and iconic those images are. However, we wanted to distance ourselves from reality by creating a dystopian fantasy in which the Cold War is waged between two made-up nations: the Atlantic Union and the People’s Republic of Volgravia. Red Matter stems from stark imagery, to which we add Orwellian overtones in order to construct an entirely original backdrop. In fact, the game even features its own language and alphabet for Volgravia, forcing the player to utilize an array of high-tech tools at their disposal to decipher messages and unravel the mysteries contained within the game’s plot.
Red Matter is a bid for total interactivity, allowing the player to freely manipulate objects and interact with the environment in a natural, unrestricted way, thus creating a sense of true presence and immersion. To achieve this seamless integration within the virtual world, the team at Vertical Robot decided to feature the Oculus Touch controllers directly inside the game world: as you grip the controllers, your character will in turn wield an array of tools that perfectly match the game’s theme and setting. One of such tools is a set of claws that allow your to interact with the environment in a surprisingly natural and intuitive way, allowing players to grab, inspect, and handle objects and solve puzzles encountered in-game with literally no restrictions.
Concerning its visuals, Red Matter features a realistic but slightly stylized art style. The environments you traverse are inspired by the rawness and functionality inherent to neo-brutalist architecture, and gradually evolve into later architectural trends, such as deconstructivism or postmodernism. The prevalence of concrete, light and massive, eye-catching structures evokes a retro-futuristic atmosphere, strongly influenced by 80s sci-fi cinema, Soviet space age imagery and the Cold War.
- Complete freedom of interaction with all objects.
- Challenging puzzles integrated directly into the storyline.
- Complex and immersive narrative.
- Beautiful, high-detail brutalist environments which only becomes more and more surreal as the story progresses.
Release Trailer YouTube
Logo & Icon
Red Matter Release, Press Note (EN)
Download the Red Matter release announcement verticalrobot.com.
Lanzamiento Red Matter, Nota de Prensa (ES)
Descarga el anuncio de la publicación de Red Matter verticalrobot.com.
Red Matter Website
Visit the game Website! redmattergame.com.
About Vertical Robot
We are a tight-knit group of industry veterans who decided to start our own indie studio together. We have worked on titles such as: Castlevania: Lords Of Shadow saga, Spec Ops: The Line, Deadlight, among many others. We chose to dive head-first into the exciting adventure that is VR development, and strive to create quality games that add value to VR and push the artistic, technical and creative boundaries of the platform.
More information on Vertical Robot, our logo & relevant media are available here.
Red Matter Credits