Based in Madrid, Spain
Red Matter is a story-driven VR puzzle adventure game set during a dystopian Sci-Fi Cold War. Take on the role of Agent Epsilon, an astronaut of the Atlantic Union dispatched to an abandoned Volgravian moon base on a frozen, faraway planet. Your mission: to investigate a shady top secret research project.As the adventure progresses, paranoia sets in. You're no longer sure who you really are or who you're working for. Use an array of hi-tech tools to decipher hidden messages and mechanisms and uncover ever deeper and darker secrets of the facility. But beware of what you may find... Once you discover the truth, will you be able to stomach it? Keep it secret. Hide it from yourself.
For this game we wanted to create an out-of-the-ordinary sci-fi world, portraying Volgravian society as a cross between the encroaching surveillance of George Orwell’s dystopian societies and Kafka’s absurd bureaucracy, which feature prominently in the game’s design as well as its environmental storytelling. There is a strong focus on unrestricted interaction, allowing players to freely pick up and inspect virtually any object in their environment. In order to maintain a sense of presence, it’s imperative that everything you see around you be interactive and manipulated intuitively. Furthermore, we opted for a streamlined control scheme, making it so that the triggers and sticks are all you’ll ever need to think about. On a whim, players can move levers, turn wheels, flip switches or even juggle objects they find in the environment. Aside from interacting with their environment, players will have an array of tools at their disposal which will allow for the deciphering of logs, messages, mechanisms and secrets contained within the installation. The difficulty of the puzzles and challenges the player encounters will ramp up gradually in difficulty so as to avoid potential frustration. Red Matter features a realistic yet slightly stylized art direction that draws from brutalist architecture, where the use of concrete and massive structures present a stark contrast to a retrofuturist setting reminiscent of 80s sci-fi movies, soviet space age imagery and the Cold War. The combination of these elements gives Red Matter its distinct and unique visual style.
- Complete freedom of interaction with all objects.
- Challenging puzzles integrated directly into the storyline.
- Complex and immersive narrative.
Release Trailer YouTube
Logo & Icon
Red Matter Announcement Press Note (EN)
Read the announcement press note! (October 12th 2017) verticalrobot.com.
Red Matter Nota de Prensa Anuncio (ES)
¡Lee la nota de prensa del anuncio! (12 Octubre 2017) verticalrobot.com.
Red Matter Website
Visit the game Website! redmattergame.com.
About Vertical Robot
We are a tight-knit group of industry veterans who decided to start our own indie studio together. We have worked on titles such as: Castlevania: Lords Of Shadow saga, Spec Ops: The Line, Deadlight, among many others. We chose to dive head-first into the exciting adventure that is VR development, and strive to create quality games that add value to VR and push the artistic, technical and creative boundaries of the platform.
More information on Vertical Robot, our logo & relevant media are available here.
Red Matter Credits